Rive's real-time animation software creates UI and interactive 2D graphics that are ready to run. Our end-to-end pipeline guarantees that what you build in the Rive Editor looks and behaves exactly the same in your game engine, mobile app, website, or other platform. Plus, our groundbreaking new renderer (multiple patents pending) draws an unprecedented amount of vectors with perfect analytic antialiasing. We support Unreal, Unity, and Defold, and we're already working with several game studios to integrate the Rive Renderer into their custom game engine. Using Rive lets you:
- Coordinate audio, game state changes, or any actionable code
- Animate text for HMI & HUDs
- Create fully functional menus that can resize to different screen sizes
- Re-use the same component on different devices
- Build high-fidelity vector UI with perfect antialiasing
- Save developers valuable time with each design iteration
- Let designers think like developers without having to write code